![]() ![]() So yeah, Alan Wake is perfectly fine (which definitely does not equal "perfect") if you allow yourself to just enjoy the game in handheld, and not count pixels and frames all the time, compare with better versions, or let some other technical issues spoil a good story with good gameplay. I know, double standards, but the price, and the fact that they have implemented motion controls in some other versions of the game.). But even RE4 on Switch still doesn't have it (which is a terrible oversight, making me not even WANT one of my favourite games on the handheld. I would have loved gyro aim in it as well. But I managed to pick it up before they corrected the Mexican eshop price (23,99 MXN, divide by 20 to have an idea what the € or $ price is). It runs just fine, it plays great, it moves at a fantastic pace, and its story is always a joy to return to.Īlright, at full asking price for the Switch version, I can imagine being a bit sour about it. Now I know this is an unpopular opinion, but Alan Wake on Switch, from my experience in handheld with it, is a perfectly enjoyable and well written horror game which, I'm going to say it, despite its obvious visual downgrades, still looks great at times (and yes, terrible at other times). Ultimately, there's no better way to sample that original survival horror formula in 2019, provided you’ve got the stomach - and the space on your system memory - for it. Both are available separately on the eShop, and if you buy physical you'll still have to download REmake via a code regardless. Both games look great on Switch and the ability to play on-the-go helps alleviate some of the frustrations inherent to their old-fashioned systems, giving them the best possible opportunity to win you over in a modern context. The same applies to Resident Evil 0, and while the original game is the obvious draw here, the prequel deserves another look, especially for fans who skipped it. Series veterans will know what to expect, but new players should prepare themselves for a schooling in game mechanics which have largely fallen out of fashion. Even when tuned and honed and buffed to perfection, it has its own idiosyncratic personality and ways change them and you change the game. In many ways it is – and can only ever be – a product of its time, though. The first Resident Evil remains a classic of the genre.
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